Different programming languages use different terms to identify the fundamental managed types. Class library designers must avoid using language-specific terminology. Follow the rules described in this section to avoid type name confusion.
Use names that describe a type's meaning rather than names that describe the type. In the rare case that a parameter has no semantic meaning beyond its type, use a generic name. For example, a class that supports writing a variety of data types into a stream
might have the following methods.
void Write(double value);
void Write(float value);
void Write(long value);
void Write(int value);
void Write(short value);
Do not create language-specific method names, as in the following example.
void Write(double doubleValue);
void Write(float floatValue);
void Write(long longValue);
void Write(int intValue);
void Write(short shortValue);
In the extremely rare case that it is necessary to create a uniquely named method for each fundamental data type, use a universal type name. The following table lists fundamental data type names and their universal substitutions.
|C# type name
||Universal type name